
General Rules
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All tournament games, including regular-season and playoff matches, will be governed by the rules outlined below. Team captains are responsible for understanding these rules and ensuring that all team members are familiar with them.
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The official tournament ball will be the Tachikara SV-5WS, inflated to 5 PSI.
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Each team can have maximum of 7 players, including a maximum of 2 Non-KPSNA members.
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Team captains are responsible for tracking their team's standing in the tournament. To avoid congestion at the scorer’s table, only team captains may inquire about standings.
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In the event of a dispute or disagreement, the referee’s decision will be final.
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Only the team captain may communicate with the referee regarding disputes or rule interpretations. If multiple team members engage in an argument with the referee, the team will automatically forfeit the game.
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Teams must follow a clockwise rotation; the net position is exempt from rotation requirements.
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A maximum of six players may be on the court at any time.
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Games will begin and end according to the official buzzer. Referees are not responsible for keeping game time. Any approved timeout will result in equivalent time being added after regulation time expires. (Maximum of 2 Minutes).
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Side-out scoring will be used; teams may score points only while serving.
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The winner of the coin toss may choose either to serve first or select the court side.
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Spiking is permitted only on the first contact.
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All serves (overhand, underhand, or jump serves) must be made from behind the service line.
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The server must toss the ball.
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A serve that touches the net and lands legally within the opponent’s court remains in play.
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Any ball contacting a boundary line will be considered in bounds (Including the serve ball).
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Contact with the net by any part of a player's body during play will be ruled a foul.
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Contacting the ball while it is on the opponent's side of the court will be ruled a foul. The area directly above the net is considered neutral space.
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A player commits a foul if an entire foot crosses the center line into the opponent’s court.
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Only the hands and forearms may be used to play the ball. Contact with any other body part will be ruled a foul.
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Teams may not strategically reposition players outside of normal rotational and gameplay requirements Even after timeout.
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Each team is permitted one substitution and one one-minute timeout per game.
End-of-Game Procedures
When regulation time expires:
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If the score is not tied, play ends immediately and the team with the higher score is declared the winner.
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Example: If Team A has 19 points and is serving while Team B has 20 points when time expires, Game is over at the buzzer and the Team B wins the match.
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If the score is tied, play will continue under sudden-death rules, with the next point determining the winner.
Playoff Rules
Playoff-specific rules will be announced and published after September 1, 2026.
Championship Final
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The championship match will be played as a Best-of-Three Series.
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Each game will be played to a maximum of 11 points.
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Each game will have a maximum duration of 10 minutes.
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If the score is tied at the end of 10 minutes, play will continue under sudden-death rules, with the next point determining the winner.
ABSOLUTLEY NO SPITTING OF PAN PARAG, TABACCO, ETC., AND THROWING EMPTY PACKS ON THE FLOOR OR ON THE PREMISES. PLEASE USE THE GARBAGE CANS. THE TEAM WILL BE DISQUALIFIED IF A PLAYER OR ANY PERSON ASSOCIATED WITH A TEAM IS FOUND VIOLATING THIS RULE.
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